
重点词汇
534/5000
通用场景
The development of casual puzzle mini-games focuses on creating a lightweight gaming experience that is both relaxing and fun, and exercises the mind. It is suitable for players of all ages to have fun during fragmented time.
1. Innovative gameplay design
- Develop innovative versions of classic gameplay (such as match-3 + storyline, Sudoku RPG)
Design daily challenges/limited-time events to keep things fresh
Dynamic adjustment of the difficulty curve (AI ADAPTS according to the player's level)
2. "Healing art style
Adopting soft colors and a simple UI reduces visual fatigue
Dynamic feedback design (elimination of special effects/Achievement animation)
- Supports theme skin switching (Seasonal limited edition)
3. ** Healthy Game Mechanism **
Anti-addiction system (Each game lasts within 15 minutes)
- Eye protection mode/color blindness mode barrier-free design
Positive energy content review mechanism
4. "Social Light Interaction
- Friend Support System (Gives stamina/Items)
- Non-competitive ranking list (competition of the number of levels passed)
- UGC content sharing (Self-made Levels)
"Typical Products" :
▶ Classic Evolution Type (" Synthetic Big Watermelon "Style Addictive Synthesis)
▶ Brain training category (Memory card flipping + Math puzzles)
▶ Healing and stress-relieving type (ASMR cleaning and Organizing Game)
** Technical Highlights ** :
✓ wechat Mini Programs can be played immediately upon clicking
✓ Offline single-player mode support
✓ Global localization adaptation (30+ languages)
Focusing on "3-minute games, easy and effortless" light entertainment, it is a professional stress-relieving tool for commuting and queuing scenarios.